• Brats by Ian Cheng

    Ian Cheng’s creative use of motion capture is a lot of fun. Cheng says of his first commissioned piece:

    “For Brats, I used a familiar animated narrative– hapless hunter vs. terroristic rabbit– as a format to grow a garden of signature motions. This collection of motions becomes material to recompose a new non-narrative choreography that animates the bodies of Liars. The Brats video documents this entropic haunting– from the ingredients of familiar meaning arises the terror of reckless non-meaning. A dog wanders indifferently through the animation, true to its nature.”

  • Roman Teeth: Colosseum Cavity

    Have you ever wondered what it would look like if you stuck the Roman Colosseum inside a tooth? Niether did we!

  • Tap To Retry by Neta Cohen

    We’re seeing a lot of good animations coming out of Israel these days! Neta Cohen’s wild “Tap To Retry” is a wonderful mix of stop-motion paper and dazzling eye-candy. Cohen graduated from the department of visual communication at the Bezalel Academy of Art and Design in Jerusalem recently.

  • God Is Kidding by Balachsan & Tretyakov

    Hot off the press from Bezalel Academy of Arts & Design in Israeli comes “God is Kidding”. This was created by students Boaz Balachsan and Dima Tretyakov, with the concept of children giving their opinions about God and faith. The idea recalls the Irish animated series “Give Up Yer Aul Sins”, which was based on 1960s recordings of children telling Bible stories, but Balachsan and Tretyakov add an idiosyncratic mixed media style and smart visual/audio transitions.

  • BattleZone: Airhunt by BZA Team

    Here’s a sneak peek at “Battlezone: Airhunt”. This game is still in development. It will be an action-packed war game in atmospheric environments. You’ll be able to control a super helicopter and must fight and survive while surrounded by enemies.

  • Vampire Boyfriends by Tin Man Games

    Vampire Boyfriends is a funny, romantic, supernatural interactive novel full of hot vampires, evil plots, college, romance, explosions, fast cars, fangs, fame, riches, kidnappings, cats, and a destiny that you can use for good… evil… or both.

    Choose your path through this rich interactive story where you can slay vampires or become one, find your soulmate or sell your soul, watch a famous heartthrob on TV or marry him, become a crazy cat lady, or leave town altogether and become a famous MMA fighter, best-selling novelist, or totally important Hollywood actress.

  • Sneak Peek: Oliver & Spike by Rock Pocket Games

    Oliver & Spike is a beautiful indie game still in development. This video gives you a quick look at how you’ll use dimension jumping as actual game-play on the first world. It’s very simple to start with, but the dimensions and their rules will get increasingly complex and involved.

    Please keep in mind that all graphics, and specially the user-interface design, are mostly for development purposes in this early development stage. The quality of the graphics is in no way an indication for the final game.

  • Cradle Song is a Visual Novel to Feast Upon

    Cradle Song is a collaborative visual novel by Dischan. This interactive story allows players to make choices for the character and change the storyline. Just watch the video, and you’ll get the idea…


  • Vessel Squeezes the Liquid out of their Physics Engine

    Vessel is created by the indie developers at Strange Loop Games. Just look at the liquid physics in this game. We can’t wait to play it!

  • The Swapper

    The Swapper is a story about treating human beings as objects. It features interesting puzzles and gameplay created around exploration and never-before-seen game mechanics. It’s created by Facepalm Games, a tiny, independent game developer based in Helsinki, Finland.